1st YEAR PROGRAMME
Fashion Drawing
Study of live and stylized fashion figure drawing;
basic techniques of Fashion Drawing;
textiles rendering;
study of color palette;
study of different types of garment.
Collection 1
Approach to Fashion Trends;
flat – drawing and technical forms;
basic structure of a Fashion Collection.
History of Costume
Historical – evolution analysis of Costume from Ancient Egypt to 18th century;
modern approach and viewpoint to lines, shapes and costume techniques;
Textile Technologies 1
Natural and synthetic fibers characteristics;
yarn count , methods and machinery for textile production;
textile weaving, methods and machinery for fabric production;
identification of fibers and textiles.
Patternmaking 1
Body measurements charts and introduction to anatomy;
design of basic models: dresses, skirts, trousers;
concept of wearability (wearing ease ) and applications;
basic apparel construction.
Transformation techniques
Basic garment: transformation techniques of dresses, skirts, trousers;
paper pattern technique for the cutting room and industrialization;
design of cut – and -sewn knitwear basic models : dress and t-shirt;
production and interpretation of personal projects;
correcting faults on various body shapes.
Machinery Production 1
Machinery practice;
construction of detached parts;
marking and cutting methods;
placing the paper pattern on fabric and quantification of the needed fabric.
production of clothing sample, meeting the indutrial sewing – system requirements.
2nd YEAR PROGRAMME
Collection 2
Stylization of a Fashion sketch;
illustration techniques;
trend analysis through social, economic and cultural facts;
creation of Fashion Collections related to different market segments.
History of Fashion
History of Fashion evolution from 18th Century to present;
style analysis of one of the most famous couturier and fashion designer in the italian and international
fashion scene.
Textile Technologies 2
Knitwear Production: method and machinery;
non – woven textiles production;
finishing textiles techniques;
coloring: dye and print.
Graphic design/Adobe Photoshop
Managing images to realize mood, material and colour layout by setting- up a new document, adjustments, selections , color selection, color palette, image – merging methods, masks, layers, text tools.
Layout set – up and import of the fashion sketch;
different coloring techniques for fashion sketches, textures and patterns;
photo – editing tools;
styles and Filters;
raster and Vector Graphic: differences;
tools: pen and shape;
shape layers and path.
Fashion Communication
Fashion system and communication;
communication techniques;
business communication strategies survey;
“How – to- make – a – presentation” strategy;
How to set up a professional portfolio.
Patternmaking 2
Creation of basic patterns: woman’s suit, jacket; overcoat;
wearability concept and its applications;
basic Pattern transformation techniques;
paper pattern technique for the cutting room and industrialization;
controls and tests on the sewing pattern;
Increasing sizes on a pattern (Pattern – grading ).
Apparel construction 2
Outerwear and skirt construction techniques;
construction: lined slits; polo – shirt necklines;
construction : canvas slopers for outerwear apparel;
working – cycles planning;
Patternmaking CAD Lectra System
How to manage the pattern: entry, creation, industrialization;
creation of a working folder;
encoding and files back-up;
learning digitization.
3rd YEAR PROGRAMME
Collection Design /Project
Research and survey techniques;
a to Z project of a “ ready-to-wear” collection;
organization of a professional and dynamic portfolio which enhances students’ unique style and creativity skills;
Design a Collection for the Final Fashion Show.
Accessories
History of Accessory evolution;
product – development process and function: (merchandising; press and media, window and in-store display, fashion show);
raw materials and accessories research;
color palette; raw and galvanic materials properties;
graphic development;
construction techniques.
Advanced Patternmaking
Study of the bodice;
draping techniques on a tailors dummy;
study of ruffles, volants, shapes and bulks;
sportswear apparels analysis and construction;
construction of the outfits for the Fashion show project.
Advanced Manufacturing
Study of different types of stitches and embroidery: applications and use;
production of the bodice;
production of embellishment parts: ruffles, volants, necklines;
production of sportswear’s garments;
creation of the outfits for the Fashion show project.
Patternmaking CAD Lectra System
Computer-generated pattern: construction and transformation techniques;
digital pattern transformations;
increase – sizes techniques (Pattern – grading );
methods of proportionally increase or decrease sizes on a pattern (Pattern – grading);
how to create a digital chart of measurements, a working cycle; an assembly and production test;
study of software – user interface Diamino